If you have been to VECS before, you might recognize Dan Gunnarsson from BMW. The Munich-based man held a very apricated presentation in 2016 and now he is back in the agenda to give us insights about how BMW currently are working with software development

What is the main focus in automotive software development at BMW right now?
In general, we can see that software and software competence is a strategic area we are strengthening and expanding internally. Obviously, it is about integration competence to master and understand the systems and to control the software components we are working with. It is also about developing strategic parts of the platform and functions inhouse to get complete knowhow and how to use them.

How will this affect the industry in short and long term?
A lot of people are saying that car manufactures must become software companies and that is something we already can see happening and it has happened to us. The consequences are that we need other work models and different competences than before. It leads to a big demand for transformation which is something that is not done quickly in a relatively traditional industry such as the automotive industry.

During VECS you will talk about Continuous Integration and Deployment & Reduction of Time to Market and Deployment Time. Could you give us a teaser? What kind of timeframe are we talking about and how do you maintain quality when processes are speeding up?
– In my presentation I will review the above aspects and show a few examples of current projects on how we work. In order du reduce the time to the customer, it is important that all parts of the development and logistics process can handle this! Customers today are used to downloading a new software and getting updates for functionality and bugs within a few days. It a huge challenge to do this on a car with a split system of up to 80 control units.

Is there anything else you want to add?
– I am really looking forward to visit Gothenburg and VECS in April!